Lesson 49 – Final Build Settings

Before building your project to a standalone file you will need to consider a variety of project settings. Many of these settings depend on the capabilities of the device you are building to, such as the allowable resolutions, aspect ratios, graphic scaling, quality settings, and whether or not the viewport is windowed or fullscreen. These considerations also vary depending on the type of game being produced. In this lesson we look towards building our project to a PC standalone .exe file with some of these considerations in mind.

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