Lesson 32 – Understanding Lerp Methods

This lesson will introduce you to Lerp() methods found in the Unity Engine. The term “Lerp” stands for “Linear Interpolation,” which refers to the process of transitioning from a given point-A to a given point-B, as a percentage between those two points. Becoming fluent with “Lerping” is an extremely useful skill that you can use to handle a wide variety of changes that have to occur over successive frames.

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